
DMM simulates the physical properties of objects. For example, if you force push a metal door, it bends but if you do the same action to a glass door, it shatters to pieces. You start off with force push and grab, but as you progress you gain more powers like the shockwave repulse and force lightning. The cool thing is that you can even combine powers - so yuo can charge up an object with force lightning, then use force grab to get it and hurl it at the enemy like a lightning grenade. And you get absolute control where you throw the objects, and are also able to switch to a camera mode that follows the object or humanoid that you just force threw. There is also your light sabre, which you can use to slash enemies and automatically deflect lasers. Your character has a green health and a blue force bar which depletes as you take damage and use force powers respectively. You can replenish your force simply by not using it. The fights take place on many different locations - starships, abandoned battlezones, jungles, just to name a few. With so much power, dispatching the minions is simply child's play but wait till you meet the bosses. I saw one battle where you are chased by a gigantic jungle rancour - one serious bad, bad monster. To win the fight, you have to jump up into the air, slash him with your light sabre, run away before you get smashed, then return for more. Some monsters are resistant to force powers like force push and lightning, so when all else fails, you have to rely on your trusty light sabre. One cannot help but wonder if the apprentice will fall to the bright side of the force, just as Anakin dropped to the dark. The Force Unleashed looks like a fantastic game, so get your light sabres ready for its launch in September.
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